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(+1)

Hey, thank you so much! I had one friend try the mac build and he had no problems, it's a shame you're having problems. It always bugs me that on every game jam people upload only windows versions, forcing me (I use Linux, mostly) to use wine and hope for the game not to break, or to just boot up a windows system. I can try the windows and Linux builds of my game but since I don't have a mac and don't want to be this guy that doesn't upload builds for the other systems, I have to rely on Godot's OSX build without testing it myself. Thanks for your report, though, I might put something about it on the game page.

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Sorry to clarify, the OSX build actually works fine! (And thank you for providing it). It’s the web version that was crashing, I was just trying to be specific by saying it was Google Chrome on a Mac is all.