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Hmm, the missile behaviour I'm talking about (where a pair of missiles will  slide right instead of moving down while visibly flickering) doesn't read as intentional to me when playing - rotating the missiles to face their direction of travel might help communicate that this is how they are meant to behave.

(1 edit)

It was a bug at first but then I realized that it makes the game easier. Sorry. This is kind of late, but I was going to update it but now have lost the computer it was being developed on. :(