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(+1)

...the dog isnt moving.

Did you try on the web version, or on one of the native builds? Did you try to move the dog with the arrow keys, or WASD?

(1 edit) (+1)

i also got no input after entering fullscreen (web version). reloading and staying out of fullscreen allowed me to play. i've seen this before with other games.

(1 edit)

Cool, it might come from the beta status of Godot 3.4, thanks for the info. I'll review the changelog of the RC1 and reupload if there's a fix.