You're welcome!
Let's see, reaching the braseros should set the "progress" variable to 610. It causes Karito to lie down, and when you feed him the ravioli, progress goes to 620 and he starts reaping again. I haven't reproduced the bug yet. It's one of the only cases where I check for the exact progress number.
I just checked... and in the last release there is another way to break into the mountain by editing your save, through another variable. Some room transitions will cause a crash, and I left 1-2 items for debugging, but the first half of chapter 7 is pretty much done.
I could do a devlog here for chapter 7, but at that point there's a 95% chance it won't release. But I still have Godot 3 installed, so who knows. I just don't want to release a half-assed finale.
























