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Thanks for playing! What didn't you like about the interface, or what do you think might make it better?

(+1)

Well, i played it a second time and did a lot better. I think that if the target gets away then there should be some player feedback to reflect that, otherwise you just feel like you did something wrong, or maybe missed the target in the first place. Also i'm playing on a trackpad so the reeling in was quite a workout. As a further idea, you could consider an inventory screen with greyed out shapes for the items that have not yet been caught.

OK. There are different sounds for succeed/fail, but maybe we could have added something else or made that clearer. You know, I tested it on my touchpad and didn't have trouble, but in hindsight I could have made the reeling scale better. Maybe draw the meter as sqrt(power) so it appears to move more easily at first, and lower the difficulty so it's not as taxing.

The inventory idea is interesting. My immediate reaction is that it would be less fishing-like, but it would probably feel better to the player.

Thanks for your feedback!