This jam is now over. It ran from 2021-10-15 04:00:00 to 2021-10-18 04:00:00. View results

WELCOME!

Mini jam is a 72-hour-long video game development jam that occurs every two weeks on Itch.io.

A required limitation is announced as soon as the jam starts to spice things up. Remember, limitation breeds creativity. You get the theme early, so you can plan ahead, Just keep in mind that you may have to change your idea when the limitation is revealed. This jam's theme is UFO(?).  Remember, theme is purely inspirational and not required. Feel free to interpret it however you want.

No worries if you can't finish your game on time, you can submit late at anytime during the jam's voting period.

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LIMITATION!

The limitation is a special condition that your game must follow, but is open to interpretation. If you are unsure if your idea doesn't fit the limitation  just remember that everyone will interpret it differently.

The limitation is: Fish as a mechanic

You could make a game about serving sushi, Fishing or maybe exploring the ocean! As long as you incorperate some form of fish into the core gameplay of your game.

Q: I understand that I should make fish a gameplay mechanic, but what about a car mechanic?
A: The limitation is completely open to interpretation

Q: How do i know if I incorporated fish into my game enough?
A: Your game should no longer be functional without fish.


RATING!

At the end of the Jam, there will be a rating period that lasts 5 days. Your game will be rated on:

Enjoyment - How much you enjoyed your time with the game.        
Concept - How interesting or unique the main focus of the game was.           
Presentation - How well executed the main focus of the game was.           
Use of limitation - How well the game incorporated the given limitation.

Keep in mind that the theme is purely for inspiration, and you should not rate a game differently based on how well the theme was followed. 

RULES/FAQ!

Rules:

Read the rules.
Not reading the rules is not an excuse for breaking them.

Keep game content clean.
No NSFW content, offensive content, excessive gore/violence.

Answer submission questions honestly.
You will be prompted to answer a few questions when submitting your game. Please answer them to the best of your ability. Giving vague answers is a great way to set off red flags


Any games that do not follow the rules will be removed from the jam without warning.


FAQ:

Can I submit more than one game? 
Yes, but I would advise against it.

Can I submit a game I already made? 
No. You may only submit projects made within the time frame. We do check.

Can I make changes during the rating period?
Yes, just make sure that the original version of the jam can still be downloaded.

What engine can I use?
You can use any engine or framework you like. You can even make your own if you want.

Do I have to follow the theme?
No, but well… When in Rome~

I have code and assets from other Jams I wish to use, are these allowed?
Yes! If you have the rights to use it, anything that wasn't made specifically for this particular jam is allowed. This jam in particular isn't strict on the "build it from scratch" ruling, but it is encouraged.

How can you tell if I used premade assets or made the game at an earlier stage?
Outside obvious red flags, we don't really check. Jams are for fun. Bend the rules if you want, just don't cheat yourself and be a jerk to mess with genuine folk.

Help! I couldn't submit on time, what do I do?
There will be an announcement on the discord server, as well as a community post about how to submit late if you missed the deadline.

When does the next Mini Jam start, and when will the limitation be announced?
Mini Jam takes place every 2 weeks on a Thursday/Friday, depending on your time zone. Mini-Jams last 72 hours (3 days). Limitations are announced at the start of the Jam.

PARTNERS!

Participating in Ludum Dare? Be sure to join the official unofficial Discord server.

Want a fun and easy way to make games? Try out Ct.Js! It's a free 2D game editor that aims to make programming fun and game development easy by its visual editors and well-documented code library. Available for Windows, Mac and Linux.