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Day 6:

No progress to report on, I'm afraid. Between taking care of daily life and attempting to work through a creative block, I don't have anything to show for today. Even trying to produce art unrelated to "My Friend Melon" (sketches, doodles...anything really) was a frustrating time. At least I anticipated the need for a catch-up day far enough in advance that I won't fall further behind on my current schedule.

Day 7 Goals:

  • Catch up on missing assets (sprites, animations, etc.) from Day 1-6

That quality! Now this is one polished game and every bit of it is such a treat 

I hope you keep developing your game even if the deadline comes and goes