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Raw silk has a use in that it allows you to distribute silk production. Producing raw silk is only possible in swamps, and benefits from agricultural bonuses. Processing raw silk into luxuries is labor intensive, however, and benefits from industrial bonuses. Fully optimized silk production requires two settlements.

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Still you can make the silk and work with it in one structure don't you think?

Could the upgraded bridges have an added effect of allowing boats to travel "underneath" them?  I've had a few games where there's a river that i put settlements on either side of and put a bridge between.  Although, i always need to remember to put my shipyards beyond them so they don't get traped. 

Nice idea