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I like that the game feels very atmospheric. The forest feels very ominous. However the sentiment gets lost when you encounter the first enemies. Maybe I was expecting more of a horror game? Some of the enemies feel like they don't fit with the theme. Combat could use more juice. I can't imagine all the hard-work required to make a 3D shooter work. Nice job!

Thanks for the feedback.

I assume by unfitting enemies you mean the slimes? Maybe their brightness should be toned down a bit.