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(1 edit)

Thank you!
1) you cant save the game. Im looking for an easy way to create a save system,but this game is so badly done,thats i think gonna be imposible.
2- I cancel the inventory. That create a lots of troubles so,another stuff that i cant handle with.
3- Im using a plugin  pixelator. Also the textures is made with that pixeled effect.
4- This game need a programmer since the first day i start with it. I did almost everything with a simple simple scripts,tutorials and with the idea only to walk arround the mansion,so thats why excepting visual everything works so badly.

(+1)

PerroAutonomo, are you currently looking for some programming assistance? I have Unity C# experience and could lend a hand free of charge - absolutely love the project so far!

(1 edit) (+1)

I would like to join this project...

Hey, did you find a way to implement the saving system? It sounds like you didn't build it using state pattern. If you had, you would be able to save the state in a file and load it again later on. Anyway, if you more or less explain how the state of the game is done, I may try to suggest some workaround. Thanks. cheers