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Thanks so much!! Ah yes, I should mention in the description about the ghosting for the DMG. I have tried it on an Advance SP which worked much better, and I am yet to try it on Color / Pocket so not sure about those yet. As for the timing to the music, ideally in these kinds of games the player movement would perfectly match the tempo of the song so everything would be in sync, but I couldn't find a way to do that due to limitations of the Gameboy. However, I did try to build the levels around the music as much as possible :)

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It shows! Great job, really impressive!