suggestions:
1. would be very useful a counter that says how many summons u currently have
2. show current/max health
3. spell descriptions should say their cooldown
more suggestions:
1. when u see the enemies potential damage, take into consideration your damage reduction (thoughness/armor)
about this, i have a question
once, if i remember correctly, i had 9 damage reduction
when i put mouse above an enemy, it said "damage 1 to 4", however, i did take a little damage
why/how?