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Really enjoyed it. I think it communicates what it's like to be a game boss in an interesting way. You have the minions who the heroes have to clear out before they come to you - the final boss protecting the orb. Except you don't get absolute loyalty from goblins and somehow the cooler always breaks and there is tons of paperwork :(

  • Great concept and execution. I liked the soundtrack too.
  • I kind of wish there was a way to sit back sometimes and let minions do the job. I felt like I had to fight most of the time and my minions were quite worthless.
  • Tying into the point above - I feel like upgrades are a must. I can choose to become more powerful (kill more enemies myself) or power my minions to do a better job and do more of office work. It wouldn't be as "on the edge", but I feel like when playing games like these, it feels very nice to be able to choose your playing style.

Great work! I survived for 15 minutes - never in my life I was so relieved that the evil has won XD

Thanks! Upgrades were definitely a thing I considered, ideally the humans would get stronger over time and you'd have to get stronger as well, focusing on minions, spells, attacks, etc... But yknow, that idea died in the name of overscoping. :D Glad you had fun!