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I died more times in this game than any other jam game so far ... I never thought about quitting until I saw this screen:


The gameplay loop is super addictive and the controls felt really tight with just the right level of challenge and variation between each stage of the boss battle. The stick-figure sketch theme throughout was so well done. This is a charming game and I hope more and more people in the jam get a chance to try it. I think you should swap out your main thumbnail with a short gif of some of the gameplay, because I was sort of shocked at how well done every aspect of the game was when judging by thumbnail and name alone.

That interactive title screen. Brilliant! As soon as I shot the start button I could tell I was in for something special and you clearly put a lot of love into every aspect of the game. Really well done.

Some feedback:

- Maybe it's just my mouse, but swapping weapons with the right click didn't register sometimes. Maybe the code was still reading that I was holding action on the left click, I don't know what it was, but to change weapons I had to be very deliberate about my click and that would take me out of the flow of the fight. Maybe use "F"? I'm not sure. Could entirely just be my mouse issue.

- The music track was great, but at the point where it looped you could really hear the shift back into the loop, so it felt more repetitive than it actually was.

- I don't think you need this gauge at all. At first, I thought it was weird it was tied to the boss location and maybe was an accident, then I realized it was tied to my mouse location. A cooldown indicator is nice in a lot of games, but I don't think I needed it in this one. I was never worried about when I could shoot my weapon:


Really great game. I loved this one and I'm glad I kept at it. This was that rare feeling of accomplishment you get when you topple a tough boss like taking out a Cuphead boss!

Oh, and great use of the theme and limitation, even if it was literal. I don't think anybody else did this approach this well. The edge shrinking through the combat! Nicely done. Also, "Cool Boss Name" ... Sharpie VonFlapbane. Done.

Great work.

Wow, thank you so much for the review! I'm glad you liked it! :D about the change weapon, I made it so that you can only change weapon after you're done reloading (I know this is very inconvenient, but it was a jam game and this prevents bugs). Hmm... Sharpie VonFlapbane sounds like a funny name XD. The music was made in 15 minutes LMAO, so it is definitely not the best. Thanks again for the review!