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The chance of having a squad member die was currently set at 30%. Unfortunately we didn't spend time playtesting the final build of the game (since it was literally completed 30 minutes before the deadline lol) but that sort of balancing could've been done earlier.

Thanks a lot for taking the time to give your feedback. We'll keep your experience in mind as we make the post jam version of the game. Hope you'll check it out!

I only played a couple of times, but I think the biggest problem is that there isn't anything you can do to affect the odds of people dying. You have to send a certain number of expeditions to get enough research to do stuff, and those expeditions are all equally dangerous, and you have to just live with it. Losing for something that feels out of your control like that never feels good, no matter what the odds are of that happening.