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Very fun! I've never owned/controlled a drone IRL but I found the control/handling to make sense based on how I would imagine controlling a drone is like. This was a very relaxing/atmospheric experience I felt. 

Did you made this without an engine? (you mentioned making it in javascript on the page) That's really amazing to me, I wouldn't know where to even begin.

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Thank you for the comment, I controlled a drone irl for all of two minutes before making this :D

And yes, I used only libraries like threejs and cannon, which manage webgl and physics, but nothing to tie up the many gamedevving aspects like game cycles, thread, assetes import, controls... it's an uphill battle even with a language you feel at ease with, but it's something I could definitely reccomend trying! All the things you find in an engine like unity or godot make so much more sense afterward, and you get to be a lot less scared when some plugin or tool requires you to get your hands dirty. There's definitly value in using engines, but I'm going to keep engineless for some other upcoming projects