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I turned the last bosses health down dramatically. I did have time to balance for difficulty.  I struggled with my final decision on the doors too  -  Originally, I wanted the last boss to be able to take more damage. That way the Player would be forced back down through the level, decressing the playable area. Also, squeezing the player back to the starting zone- and the End of the  Mechaveres - The doors are the real boss of the game lol ~TYVM for playing