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A truely great game. Loved the unique gameplay, the tile moving system, and the music. It was kind of upsetting at the beggining because I was forced to take some damage even if I managed to get the priority of attack but you get pretty quick that the death isn't a problem. Just a little thing, the belt changed nothing for me as the map was already revealed. Also, the boss was a bit too simple to defeat. Otherwise, great job guys.

I completely get it and it is a rather different approach to a more traditional free moving game where you can dish out damage and avoid being damage if you are skilled enough. This follows more the movement/combat rules of a roguelike which means that enemies with more health will always land a hit unless you are well equipped which can turn some people off...I know it did to me at first until I learned how to dance around this enemies to defeat them with little to know damage (but that's not fair since I am the dev and have plaid the came hundreds of time lol). :D 

Thank you so much for playing and for your comment. Yes, the boss could use some more TLC. :D