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A very impressive game. The atmosphere was well constructed, and the ambushes were really effective "jump scares". There were a few niggles. When the dialogue is closed the player also shoots. That immediately sends an amateurish signal, which the rest of the game does not deserve. When getting hit by a projectile, not much seem to happen. Second time around and I checked, and it seems like nothing happens. This can work to make the game not too difficult, but if I had discovered it early, it would have removed a lot of the tension. The purpose of the last red enemy thing was very unclear, and I sped a significant time shooting it with no effect. That part could do with the most work. Lastly, there seemed no way to quit the game without force closing it. But overall, very well made!

On your question if it scared me, I don't know. But it put me in the exact mood I want from a horror game.

If I had had more time to develop during my studies, I might have polished it to perfection...
But still, I was able to make you get that special experience that I intended at the beginning, and that's the main thing :)