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Nice idea and good job on the overall implementation and graphics, as well as the music and gurgling sound effects :D

The gameplay is a bit complex at first, and there's indeed a lot of information to take, while not being really clear at the same time. I read the instructions first, did not understand the part about temperature limits to put in ingredients, and then wondered for a while why putting ingredients on the container would make them disappear without visual feedback. Even when I understood it, and managed to cook some recipes, I quickly grew annoyed because when trying to drag the cooked product out of the container, it would sometimes disappear (because interpreted as dropping it on the container, which is outside the "put ingredients in" temperature range when you cook).

With some more polish on the feedback it could definitely become a pretty fun game though, and for a 3 day jam it's already quite decent.

Yea I know the description is really unclear. I tried to cram too much information on one screen, but after the jam voting ends i'm planing on realeasing a new build that has clearer instructions.

I did have a plan for making an effect for substances dissapearing but i forgot about it and realized it too late :P again, I plan to add that in a new build.

The "accidents" where you can move the container a bit and destroying the substance in the process annoyed me a lot as well, I just didn't implement the fix yet. (will probably place the substance further away upon removal)

Thanks for the detailed feedback I'll make sure to put some improvements into the game :D