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Thanks for the feedback, I'll take these into account during development. Texture painting would take quite a bit of dev time since I have no idea how to even start with that in the Blender API. I have often thought about how useful it would have been to directly edit the image inside Blender though.

Thank you for considering! I understand coming up with a concept is way easier than its execution.

Indeed, being able to edit it in blender would reduce the back-and-forth between blender and the art software.