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Play my game Chill, Brodot!

A topic by Manoiu Music and Games created Jun 18, 2018 Views: 507 Replies: 5
Viewing posts 1 to 2
Submitted

It's my first ever Godot attempt, first ever 3D game, and first ever attempt at Blender.

It's bad, but I learned a lot. I look forward to the GameDev course, because godot documentation online is really lacking compared to GMS2 

Submitted
Deleted 1 year ago
Submitted

Hi, I actually tried to post the HTML but didn't work... I tried both .zip file and the non zipped versions but all I got was a black screen when pressing "Run Game". Is there another step other than using the HTML export template in Godot?

Submitted
Deleted 1 year ago
Submitted

Thanks for the help! by the way, your game is very fun!

In my case, I did get a loading bar for the HTML version when I uploaded using your method with the zip file as the root. So I think that's the one that works. However, after the loading bar I still get a black screen.. On Microsoft Edge I get the error (WebGL2 not available), on Chrome it just crashes, and I even tried it on my iphone and it seems to be just infinitely loading. Gave up on HTML now, but did upload the other Linux and Mac versions, which was very easy to do.  

Submitted
Deleted 1 year ago
Submitted (1 edit)

haha thanks! I actually did have a great time with Godot. I’m very new to game development, am getting pretty good at GMS2, but never tried anything in 3D or using Blender or Godot before.

 Sadly, I work weekends, so I only had a few hours to throw something together for this jam. But I’m sold on Godot as an engine and I think I’ll be using it for my next main  project after I finish the Game Maker platformer I’m working on.  Hopefully the upcoming GameDev TV  course on Godot will be great, because current documentation is tough to follow compared to GMS and Unity.

And never ever forget to change the main scene option in the applications tab of the Project Settings before exporting. That's where I went wrong.

Submitted

yeah I checked that too.