Was only able to run the linux version in the Metrum All Versions pack (Metrum/Metrum.x86_64).
I must say it's hard to see the meter on most of those thermometers. I'd suggest using colors farther from the backgrounds own.
There are 4 thermometers going up and down with the middle square identifies the current one. Pressing space when it's close enough to the desired measure (red bar) grants points. At one point I repeatedly pressed space as it was easier than track the active thermometer and its speed. Good job, could use a little work though. Maybe even ditch the middle square and just light up the thermometer? I don't know.
Viewing post in Metrum (Now with HTML5!) jam comments
Oh, sorry to miscommunicate- I am ideally going to make it look like the picture I sent. The picture is just what I'm working towards/concept art. I can't change it in the scope of the game jam. But the next version surely will look like that!
I'm glad you think the combo multiplier is a good idea. I figured it is a good way to balance without needing to add delays that I've always found annoying in games.
Thanks again for the feedback!