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(+1)

I must say that i'm pretty impressed by the level of polish of your game. It's always nice the get some voices in short experiences, it gives an awesome immersive feeling and keep you in a flow of concentration. The camera work insentivises well the fact that we are entering in a disorienting and unknown place. 

The kind of horror you invoke fits well with the context of your narrative and the old school animations provides a sort of uncannyness to the phenomenoms appearing on screen. I really liked the time distortion moment and how it was executed. 

The only things that I would point out is that as a non native english speaker, it would have helped a bit to get some english subtitles backing the audio (but I get that for a jam project that's a bit picky aha)

I really enjoyed the time passed in this wrecked ship, congrats !

(+1)

Thanks for your thoughtful critique! One of the things I was least sure about when I submitted the game was how well the horror elements worked, as a couple of them are a little goofy, so it's good to know that they don't feel too out of place.

And yeah. I definitely agree that subtitles would have been a good addition; even as a native English speaker I prefer to have them. When I first added the voiceover I planned to add subtitles to go with it, but it was just one of those things that I had to cut due to time constraints! Hope it wasn't too hard to follow what was going on, either way.

Thanks for playing!