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A jam submission

RUN & BREATHEView game page

Use chaos around you to cause more!
Submitted by Plasma (@piasmax) — 2 hours, 40 minutes before the deadline
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RUN & BREATHE's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#1653.9213.921
Innovation#2543.4213.421
Theme#3303.4473.447
Overall#3913.2983.298
Game Design#4723.2373.237
Audio#5982.8952.895
Fun#7122.8682.868

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
By using the chaotic environment caused by the enemies, you can then find a path to cause chaos yourself for you to complete the level.

Did you write all the code yourself and made all the assets from scratch?
Everything was made from scratch beside some textures.

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Comments

Viewing comments 28 to 21 of 28 · Next page · Last page
Submitted(+1)

Cool lighting.

Developer

Thank you!

Submitted(+1)

Great concept overall! didn't experience any bugs really though it is a bit rough around the edges so I would put more time into polishing but still all in all pretty good game!

Developer

Thanks a lot, hope you enjoyed! :)

Submitted(+1)

Your game has two main strengths, finding hidden passages and turning into a dragon! 

Really liked the sense of atmosphere and lighting of the levels. I would have suggested using smoothing shading on the character + dragon, but that may be personal taste. I really liked the glowing sections on the dragon model. I had some issues with the mouse cursor not being captured (so it was possible to move it outside of the screen and I think I would definitely add a settings option to invert the y-axis on the mouse (since I'm more used to it being the other way around). Got stuck on the third level after beating all the enemies, I see there is a destructible wall but I have no idea how to make the grenade throwing enemy hit it, am I missing something? The music was not bad, but got a little bit repetitive, but I'm sure you just didn't have time to make more tracks/extend the track. Breathing fire as the dragon felt good, but the movement was a bit awkward (e.g. turning) and in my opinion he should be able to fly up/down way quicker!

As I said, I really like exploring for hidden passages and it would be cool to experience a bigger/more polished game world with this concept!

Developer(+1)

Hey, thank you so much for the detailed feedback! I'll definitely add more settings in the future. On the last level, there was a dragon figure/statue similar in the first level and you needed the laser enemy. I'll consider those and update the game once the jam is over, thanks!

Submitted(+1)

Good job bro !

Developer

Thanks!

Submitted(+1)

Sometimes I felt a little bit confused as to how I was meant to beat a level. I loved turning into a dragon and completely wrecking the very rude guys in the room, but then there was no "You Beat the level" screen. 

Still, was a great experience especially for a game jam game :)

Developer

Haha, I was planning to add that but instead, I made it so you go to the next level once you complete one. Thanks for playing!

Submitted(+1)

Post processing is cool gg 10/10

Developer

Thanks a lot! :)

Submitted(+1)

Cool concept. Nice graphics. The controls felt a bit difficult.

Developer

Thank you! I'll update the game with more settings once the jam is over.

Submitted(+1)

Really fun game, I love the graphics! Specially the glowing aspect of the game, awesome job :D

Developer

Thanks, man!

Viewing comments 28 to 21 of 28 · Next page · Last page