Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

It is what it is. What about the story? Did you get to write a good chunk of it in advance during the hiatus?

(+3)

I've continued to work on the story while on hiatus as well as try to refine some of the UI. So, once the game comes back it should be a pretty big update (as long as I don't break anything in the code which is usually a 50/50 chance with me lol)

(+1)

Then let's flip that coin lol.

I like those odds! on another note I was wondering how far you plan to take the details of the for lack of a better word classes. Like will you go in depth of the magic, martial abilities, deities etc? 

While I likely won't include actual RPG elements like combat encounters, hp bars, mana bars, etc. I do plan to add some dialog elements that will be affected by magical ability, martial ability and I will also be going a bit into the pantheon of deities in the world. Most of the combat will be done through timed choices later on and depending on the players class and skills and performance, different options will be unlocked for many scenarios.

(1 edit) (+1)

I was meaning like lore behind the abilities or descriptions of how you learned them like with the light spell. I didn't expect any rpg aspects.  Sry I guess I could of phrased it better. Love it so far and was just curious. I normally enjoy magic or swordsmen so I felt lucky when the one who I liked personality wise was in the mage class as well XD at least so far

(+1)

Oh haha. Yes. I'll have lore regarding magic and history about each of the classes and the skills that go into each and how they play a role in the world. I'll also add dialog and story about the player learning the skills and it won't just be like "I went to class and now I can throw fireballs! 🔥"