I've continued to work on the story while on hiatus as well as try to refine some of the UI. So, once the game comes back it should be a pretty big update (as long as I don't break anything in the code which is usually a 50/50 chance with me lol)
While I likely won't include actual RPG elements like combat encounters, hp bars, mana bars, etc. I do plan to add some dialog elements that will be affected by magical ability, martial ability and I will also be going a bit into the pantheon of deities in the world. Most of the combat will be done through timed choices later on and depending on the players class and skills and performance, different options will be unlocked for many scenarios.
I was meaning like lore behind the abilities or descriptions of how you learned them like with the light spell. I didn't expect any rpg aspects. Sry I guess I could of phrased it better. Love it so far and was just curious. I normally enjoy magic or swordsmen so I felt lucky when the one who I liked personality wise was in the mage class as well XD at least so far