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Gonna be honest, I skipped it, it was a bit too long lol. When it comes to game jams, nobody really wants to have to spend a lot of time doing pregame stuff like learning a long list of rules/controls so it's best to have the gameplay be intuitive or have a tutorial that blends naturally into the game

Well I fully understand. I do it myself all the time but because of time I just made a quick intro with some text. I will keep this in mind next jam!