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Normally with Twine games the older text doesn't repeat when you click a link.  I got confused a few times before I realized everything was just repeating and the new text was at the end. I'm not sure if you intended for it to work that way?

Thanks for feedback :D Yes, it was intended - I wanted to create the effect of having a story that visibly has a history. However I didn't find a solution to automatically scroll down to the new text and highlight it; maybe I should indeed change back to the regular replacement system.

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Hm, well, I have not used Twine as a creator so I don't know exactly how you've set it up, but I wonder how difficult it would be to simply add a separation line? Just so it's a bit clearer where the history ends and the new content begins.