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(+1)

Thanks for the comment!

Being unable to use your PS4 controller is unfortunate, and unexpected. We tested the game with PS4 controllers, and a hodgepodge of random controllers. Aside from some bugs with the camera the PS4 controllers seemed to work properly. On my PS4-ish gameStop brand controller in godot the start / select buttons are mapped to the middle joystick buttons. And another offbrand PS4 had the start/ select buttons mapped to the triggers. Perhaps its something similar.

(2 edits) (+2)

The gamepad I am using is an official PS4 controller connected by bluetooth. I tried it with Steam and a game I've made in Unity and it worked. Then I tried it in Godot, with the game I've made for this game jam, and it did not work. So I think that it is a problem with Godot rather than a problem with your game :) I will check if a similar issue was reported on their Github.