Enemy AI and pathfinding are definitely on the list of things I want to fix in time.
The Fallen ending is one of them. There are a few more currently in-game and a few more are planned in the future. Not going to spoil the fun though.
Awesome, thanks.Do you think it ended for me because I died (was standing too close when the dialogue ended)? Or was it a bug?
If you had died, you would have been sent to the entrance of a new dungeon. The ending is working as intended.