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hiya, thanks!

the way I do dribbling is:

when player is not touching ball, walk into direction where ball is (actually, prediction of future ball position)

when player is touching ball, set ball velocity to be a combination of the player movement direction, and the direction of input/stick (these are not always the same if your player has momentum/sluggishness, after all)

I hope this helps?

(+1)

Hey thanks for answering my question. This is really helpful!