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A jam submission

Endless Hook ClimbView game page

Submitted by Iramontes (@IramontesM) — 4 hours, 52 minutes before the deadline
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Endless Hook Climb's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#24.3334.333
How much do you enjoy the game overall?#44.1114.111
Did you make it in 3 hours (put 5 by default)#114.8894.889
Overall#193.5193.519
How well does the game fit the themes?#214.1114.111
Visuals#282.6672.667
Audio#361.0001.000

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
2 hours and a half

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Comments

(+2)

amazing. I love that it's hard. once I realized the strategy, it was STILL hard! really lovely, thank you. 

Submitted(+1)

Smart concept !

It is ingenious that the fall is faster to gain inertia.

Developer

Thanks!  I came across the effect as an accident, I'm actually surprised you where able to tell that by  just looking at the game!

Submitted(+1)

It's a cool concept, learning to play the game is fun. But bringing the ball all the way up is really hard.

Submitted(+1)

Cool concept! There's something inherently satisfying with swinging mechanics like this.

Unfortunately the controls are a bit clunky which took away a lot from the experience. The balls momentum will often get overriden by latching onto a hook which felt unintuitive and made it super hard to swing up to the ceiling.

Also a Hold/Release control scheme might have fit this a lot better. Hold to hook, let go to let go.

Submitted(+1)

Super Cool! the visuals were simplistic and the gameplay was fun! the best score i could get was one but I still really likes slinging my ball all around the screen

Submitted(+1)

Very fun and pretty challenging! I like it! My best score was only 5

Submitted(+1)

I enjoy this idea a lot!