interesting gameplay, was this made using blueprints or C++ of unreal engine?
Thanks for the feedback. This was written in BP :)
I'm really fond of this gameplay as I've always wanted to make a puzzler that's super suited for VR/AR. So fond in fact that I'm continuing working on this game and have recently started to move things to C++ for efficiency and allow me to easily expand the gameplay mechanics:
Plan to release an expansion on the gameplay mechanic this weekend btw ;)
Will be posting in Twitter or my YouTube channel if you want to follow along and see the progress as it happens: https://www.youtube.com/channel/UCCUwqylv61tFggp6sIcNH6w?view_as=subscriber