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A jam submission

Cave RunnerView game page

Submitted by Comet Arts Entertainment — 2 days, 6 hours before the deadline
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Cave Runner's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#393.0003.000
Presentation#403.1673.167
Enjoyment#432.8892.889
Overall#472.8192.819
Concept#752.2222.222

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Sectret Hideout, Szadi art, Game Vault

Software used
Godot

Use of the limitation
by making it not able to stop

Cookies eaten
0

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Comments

Submitted(+1)

Cool game.

But I think that sometime it is hard to not lose when you have to jump.

Maybe a double jump mechanic would be an interesting feature. ;-)

Submitted

Great endless runner game.

Some improvements I thought of

  1. Parallax effect on background image.  The cave background already looks great but I think it would improve the look so much.
  2. Bullets instead of hit scans. It just gives the player more information about who gets hit instead of thinking "man that didn't look like it was gonna get me"
  3. If you fall down and then fall down again before the text disappears. on your next life there will be no countdown to tell you when the running starts.
Submitted

This game reminds of the following endless runner:
It is basically the same game with a slightly different UI.

I Paid Game Developers on Fiverr to Make the Same Game - YouTube [6:03]

Developer(+1)

oh crap you noticed

Submitted

Sometimes it's funny. But jump mechanics and level structure not really balanced together. I'm sure, you can upgrade it into sweet autorunner)

Developer(+1)

yeah procedural generation is kind of hard but i think i can get it more balanced 

Submitted

One of the more pretty loking games in the jam. It needs some variety but the lack there of is understandable. With a little bit more work put into it, it has the potential to be quite fun.

Submitted

An unoriginal but somewhat fun autorunner.

Developer

thanks,