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Traloc_Dheckoa

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A member registered Jun 18, 2020 · View creator page →

Creator of

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I beat Couch Potato once with a Ruby Medal, then proceeded to get a Hero Medal on every other song immediately after selecting it in the menu

Very confused ._.

Imagine trying to get a 100% completion on this

감자

make sure the pack name isn't the same as the default pack in the pack.json file

I wasn't able to test them since I own neither

Thanks for the lengthy response!


The converters only change the type of the cell, not affecting the rotation. So that's working as intended.


The cell coming out of the present is already dependent on the present's rotation, it's just that the direction of the present is not always visually obvious.


The ability to rotate fall cells may or may not come in a future update.

Soon

Z and X to switch categories. Check the help panel for more shortcuts.

Hi, I messaged you on discord but it seems you haven't noticed yet.

The use of the theme might not be obvious to most people, so please read the description in the game page before giving a rating.

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The use of the theme might not be obvious to most people, so please read the description in the game page before giving a rating.

Very trippy. The concept is fresh but i wish there was a clearer indicator as to how exactly the world is rotating, since my tiny brain decided to give up on the second stage.

Since you can just spam all 4 keys the whole time and the game doesn't get any harder as time goes on, I quickly got bored and let myself lose. The music was calming and nice though.

I like the graphics, they give me a good limbo vibe. Though, it is unclear what exactly to do in each level so I had to watch the walkthrough video to figure out the goal in level 1 and eventually just gave up on level 2.

Thanks!

Thanks, I would greatly appreciate it if you rate the submission during the voting period as well!

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In case you're wondering, I accidentally used pixel art because I didn't realize the restriction existed until all the graphics were made. rip

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Wall jumping feels weird and you can reuse a single key infinite times which is most likely not intended. The controls really didn't click with me so I didn't play for long.

I got rekt by my bro

I don't quite understand what the goal of the game is, and there's an error in the console whenever my bullet collides with something. Also I believe the boxes with the godot logo on them are supposed to be enemies, but as of now they don't do anything on contact with the player so I'm not sure of that either.

I feel bad that this game has so few ratings because it's a very polished jam game with good music and okay graphics, even though there isn't much special going on with the concept and gameplay(not to say that it wasn't fun).

First of all, I couldn't play the game because an error popped up when i executed the .bat file. Unfortunate. Also, next time try to make a web build or at least compress the game in a .zip file, you'll get more ratings that way.

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I use BFXR to make sound effects for most of my games, it's really easy to use but it only fits retro-style games imo so it may not be the one for you. As for easy and free music making software, Bosca Ceoil and Musescore would be my first recommendations. Hope this helps!

Cute and relaxing game.

"null function or function signature mismatch"

Too bad I couldn't play the game ;-;

Good game

My brother hates me now because i beat him

Casual arcade gameplay with oversimplified graphics

Although I'm glad to say I enjoyed the gameplay with strong Tetris vibes, I'm afraid I can't give it a good rating due to some bugs that go against the main focus of the game(stacking 4 players to make them disappear).

That's quite a possibility

Mildly challenging game with nice graphics that look like they're hand-drawn. The lack of any sound makes it feel empty though.

good game

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Good use of the limited gimmicks in the first few levels. It got a little boring for me after some time so I didn't play till the ending

The UI is a bit unintuitive and the graphics are.. "Programmer Art" at best, but I guess it's ok for a game made in Scratch.

An unoriginal but somewhat fun autorunner.

Innovative use of the limitation, however I'm afraid the level design is not as good as it could be.

An endless runner at its core, but with such an interesting twist that it feels like something totally different. The controls are intuitive and simple, creating a fun little pick-up-and-play experience.

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My thoughts on this game are quite mixed at best. The idea was funny but some important things, such as that you have a double jump,  were unexplained in-game, and the controls felt janky. Generally ok for a jam game, though.

A complicated control scheme tied and presented quite nicely with the gameplay. Not many complaints here.

I live in Korea so I didn't have to wake up early

But yeah, good luck to everyone regardless