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(1 edit) (+1)

This game has tones of potential, but is somewhat squandered by its difficulty. I think that you probably need to make the player automatically look at /aim towards the enemy closest to it. That way, the player can focus more of their energy on dodging bullets.

I also think that you could've waited a bit more, before spawning the first enemy. However, I think that this would make an absolutely fantastic mobile game!

(+1)

Thanks, i might just take you up on turning it into a mobile game, i was thinking of expanding it a little bit