Cool game. I'm addicted. Got 31 as high score, is that good or not?
Play game
WEAPON SWITCH's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #4 | 4.091 | 4.091 |
Music | #9 | 3.909 | 3.909 |
Geometricness | #12 | 4.273 | 4.273 |
Overall | #19 | 3.742 | 3.742 |
Creativity | #35 | 3.545 | 3.545 |
Gameplay | #39 | 3.455 | 3.455 |
Theme | #76 | 3.182 | 3.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
hahahaha cool, this game is really fun and even harder. xD Good job for hardcore gamers.
Could you rate my games too? they are: Temple of Pythagoras and Geo-do. :)
Well down
but it took 5 plays of the game to understand what i should and learn the game
Pls add a tutorial!!!
This game has tones of potential, but is somewhat squandered by its difficulty. I think that you probably need to make the player automatically look at /aim towards the enemy closest to it. That way, the player can focus more of their energy on dodging bullets.
I also think that you could've waited a bit more, before spawning the first enemy. However, I think that this would make an absolutely fantastic mobile game!
Nice and fluid gameplay. however, the randomized enemy spawn seems to keep escalating to a point where upon restart the player will possibly get killed immediately.
Great and really challanging game, waza! Well done! I love the mechanic you used, as it is really fun!
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