Hey! I absolutely loved this game! It got me hooked! I would say however that although the mechanics were solid, it felt a little unfair, as some of the wizard's attacks felt like no matter what you're going to get hit due to the movement speed of the player and the length of the dash. I also felt that the player would have benefited from some type of secondary attack, like a charge attack, or something that was slower but did more damage (so high risk, high reward). The graphics were charming and the music was absolutely on point! Absolutely great job! If you turned this into a mobile game that had different rooms with different wizards of varying difficulty I think you'd have a real hit on your hands!
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Pseudo Summon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetic Flair (Graphics & Sound Presentation) | #1 | 4.765 | 4.765 |
Technical Excellence (Design & Engineering) | #4 | 4.176 | 4.176 |
Overall | #6 | 4.147 | 4.147 |
Immersion (Gameplay & Storytelling Engagement) | #15 | 4.000 | 4.000 |
Relevance (Creative Expression of Theme) | #55 | 3.647 | 3.647 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Whoa! This was insanely polished. Every aspect that was implemented was seriously punchy and well considered. I would have loved to see those character models from another angle, maybe in the title screen or in a game over. It felt like a shame to only see them from the top-down perspective. Some additional storytelling elements framing the gameplay would have gone a long way, too. I loved the gameplay, the only notes I have would be to have maybe a secondary attack button mapped to right click that does more damage but is slower (maybe on a cooldown or something you build up), some way to break up the grind. Beyond that, I think the dodge could have been a bit sharper (fast on startup, into a steep deceleration) just to make dodging feel more "decisive". Graphics, animation, sound were all top-notch. Above and beyond for a game jam.
Made by One or Two People
yes this was made by just me / us
All Original Content
yes everything was made during the jam
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