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What a cool idea! I love reimagining of older titles like this.

This seems like a concept that could easily be polished into a successful mobile game! Have you considered it?

There are a few suggestions I'd like to propose:

I agree with the comments about the restart feeling too long, specially when there is a bit of luck in the road layout at the start, if this took half a second, maybe the feeling of unfairness when getting a bad road would be minimized.

I would also consider roads without random elements, I think being able to retry the same road could allow you to pump the difficulty even higher.

This is a minor gripe but, I feel like the walk time between the start of the level and the duck getting to the road could be bigger, sometimes I felt like I died before even having the time to mentally process all the obstacles I would need to take into account. Another solution to this could be the duck starting still and only begin to walk after a button press.

That being said, these issues did not spoil my enjoyment and I think this has a lot of potential as a full release. 

Cheers

Thank you SO much for the constructive comment!

I've noticed when I sent some gif and screenshots to some friends that the format was almost perfect for mobile. I'm toying with the idea right now, but I've never really coded something that would actually be "released". Could be a good challenge.

As for the suggestions you mentioned, I'm already working on them and I plan on releasing a more polished version as soon as the voting period ends. That would include shorter level setup after first death, click request to restart or go to next level, pause option, static duck at the beginning of a level and more and more...

Again, thank you so much for the comment and I'm really happy you enjoyed your play :)