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Music and graphics look awesome. The speed at which you fall and move sideways feels off somehow, makes it hard to actually land on the platforms. It also took me a while to find how to use the time "bubble", feels like it should just send it in the direction I'm facing, I shouldn't have to decide on a direction after pressing E. And it was short :P but that's alright.

I'm sure this could become something really interesting with a little more time put into the gameplay side of thing! Keep it up!

Thanks for your nice comment! Yes I think almost immediately after submitting I had the thought, that a more simpler shooting mechanism maybe like Metroid would have been easier to understand....

If you have any more concrete feedback about the jump physics I would be glad to hear about it.