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Thanks for the in-depth review :). The enemy models were a problem for me because I know next to nothing about 3d modelling, and I left it too late. But I will definitely add models for a future build. I didn't think the zoom would be a problem but I'm probably going to go with first person anyways. The speed of the enemies was a result of too much tweaking and not enough playtesting. Because I knew where all the enemies were and I found it quite easy, I kept boosting movement speed to provide a challenge but, again, it can be easily tweaked. I appreciate the feedback.