Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I have some questions about the new version being developed.  I saw your image shown below from the "Wotta Lotta Botta" post that you said "This is what happens when you mess around with the new Bot construction system to mix up the baskic Mk1, Mk2 and Mk3 parts :)".
I presume that perhaps Mk1 might be the head part, Mk2 might be the chest with arms part, and Mk3 might be the legs part.  Do we need all three parts for every Bot?
I guess that for a Bot to be able to "Shout" and to "Repeat until hear" that it must have a "head" part. Is that right?
I guess that for a Bot to hold objects that it must have a "chest with arms" part.  Is that right?
I guess that for a Bot to move that it must have a "legs" part.  Is that right?
Is it possible that for some situations, a Bot might function without a "head" part?  What might be some such situations?
Is it possible that if a Bot does not need to hold objects that it might not need a "chest with arms" part?
Is it possible that if a bot does not need to move that it might not need a "legs" part?

In the latest released version 21.2, I have several Bots set up such as those shown below for my "Fishing" group.  I have one Bot named "GoFish" (wearing a Party Hat) that waits "until Salmon Storage not full" and then will "Shout GoFish".
I have one Bot named "StopFish" (wearing a Guy Fawkes Hat) that waits "until Salmon Storage full" and then will "Shout StopFish".
I have seven Bots named such as "Fish1" that wait "until hear GoFish" and then will "Repeat until hear StopFish" the two steps "Find nearest Deep Sea Water" and "Use held item" (which is the fishing rod).
I have three Bots named such as "Fish>Stor1" that move the Salmon to the Salmon Storage.
I have two Bots (wearing Traffic Cone Hats) that rewind the other Bots.
Is it possible in the new version that new Bots such as "GoFish" and "StopFish" that never hold objects and never move might only need a "head" part?
Thank you for your information and for all of the great work you have done with Autonauts!

We've thought about the idea of having a Master Bot or something like that to orchestrate communication like you've described but that's quite a complex thing for the player to understand and make. We like to keep things simple if we can. We'll keep thinking about it.

Each bot must have a head, a body and a drive. Each body part will come with different abilities so you can mix and match what you need.

Thank you for this information.  Can you list the "different abilities" for each body part for us?  If each bot needs a head, a body and a drive, does that mean that different types of heads have different abilities, and likewise different types of bodies and different types of drives similarly have different abilities?  I can imagine that perhaps some Bots have big heads with more memory than Bots with small heads, and perhaps bigger bodies can hold more than smaller bodies, and perhaps big legs are faster than small legs.  Is that what you meant?  Or did you mean something else?  Perhaps like the current version has "Crude Bots" that can carry more than "Basic Bots", and "Steam Bots" can carry more than "Crude Bots"?

So the head controls how much memory a bot has. The body or "frame" controls how much it can carry. The feet or "drive" controls how fast it moves. There are a number of other variables but we're still working on those.

That is what I thought.  Thank you.  Please keep us up-to-date on your progress.