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(+1)

I really like this concept of interactive poetry! The mechanics are just right for the style, although I didn't really understand the "flutter" until I'd fallen off a few times lol. The way some of the words became moving platforms was a great touch. Some path choice or maybe having to dodge the antagonist's words would have been cool. Overall, a fun experience. Great work!

(+1)

Thank you very much for the feedback! Funnily enough, I did have it so that you took damage when the evil words hit you originally, but I didn't feel I had enough time to balance the difficulty before submission, so I literally just commented it out of the code! I'll look at reintegrating that in the future! Cheers!