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Really cute idea! Literally forth wall breaking! I like that the ball changes color to signify that its within range of attacking.

The phrasing button needs to placed out of the way of the action though as I had misclicked on it while trying to hit the ball. Also the sound FX volume could use some better adjustment as the screen cracking didn't really had that oomph factor, and the ball bouncing off the walls was just too quiet. 

Thank you for your feedback! I really have to use more time for sound-work.  I am more of a graphics programmer, so it happens that the sound of everything i make could need a little more commitment.