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One of the more abstract games I've seen in this jam. It almost felt more like an interactive experience than a proper game, and that's not a bad thing. 

I usually don't like when where are no clear instructions or objectives, but in this case I think it really worked. Like LostPenguin said, I think that was part of what made this experience, especially since the game was so simple that you could quickly & easily figure it out. 

In a game that is basically just shapes, colors, movement, and narrative, you did a really good job on all of those fronts. I'm not sure I would play it again, but I'm glad that I did. Very cute :)

Wow, thanks a lot for your kind words. It meas a lot to me that people liked the game, it was just 72 hours to make it but i puted my heart on it. Really thankyou.