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I'm afraid your emulator and/or system must be broken:
 * I have a real A1200 with a 68030 accelerator here, and the game has been developed (mostly) on it,
 * for a while, I developed and tested the game on an A4000 with 68040,
 * I have developed and tested extensively the game also on WinUAE, with a variety of settings,
 * my testers tested the game on a variety of system (the last of which is the 68060 + AmigaOS 3.2 mentioned earlier),
 * I never received a report regarding corrupted graphics,
so it's pretty safe to say that the game works just fine.

The game is coded entirely in assembly. For the graphics, I have used mostly Personal Paint. For the music, I used originally OctaMED SoundStudio and MilkyTracker afterwards.

Found the problem "Picboot" somehow overwrites your game !? I had other problems with Picboot that I thought was solved but this time I'm deleting it...

Glad you found the culprit! Thanks for having let me know.
(BTW, never heard of PicBoot before.)

Read about it at Aminet.net ;)