You can really feel dreadful with this one. Good job making the visual and sound. Keep it up!
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Sanity Check's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #15 | 4.000 | 4.000 |
Concept | #48 | 3.154 | 3.154 |
Overall | #61 | 2.904 | 2.904 |
Enjoyment | #73 | 2.385 | 2.385 |
Use of the Limitation | #87 | 2.077 | 2.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
3. Developer – Matthew Bryant, Art Director – Ana Villarama, Music & SFX – Migue.Gessaghi
Software used
Blender, Unity
Use of the limitation
We used a D20 as the main trigger for the chain of events. On a good roll, the creepy stuff that goes bump in the night is nothing to be scared of. On a bad roll, it's exactly what you're afraid of and you have to race your way home.
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How was your experience with Mini Jam?
STRESSFUL. But amazing to work with a team of people instead of on my own. My teammate and I both agree that we overscoped ourselves and would like want to take on a little less so we could polish it up more. The best thing is proving to yourself what you're capable of in such a short amount of time.
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