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(+1)

Using attacks which consume health is a nice idea but the enemy having predictable movements kinda made it easy to maintain it in the end.

Next time please don't have the player need to install your game to play it, just having an executable will lower the barrier for people to try your game.

Thanks for the tips and advice!  I followed up on the installer part of it, should be good to go on that end!

I totally agree on the pathing, the only thing that makes it a challenge is that the enemies get tougher and 2 spawn for every 1 killed.   It's a fun concept but you're definitely right, a little more from the enemies would go a long way!

Thanks!