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A jam submission

VitalityView game page

Life is Fleeting
Submitted by sjkinnett1 — 33 minutes, 48 seconds before the deadline
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Vitality's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1102.3723.000
Fun#1132.2142.800
Visuals#1362.0552.600
Story#1411.2651.600
Sound#1421.1071.400
Music#1421.1071.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
Stephen, Juan and Squaff

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Comments

(+1)

Holy cow I LOVED this!  I think what I liked best was the combat and strategy.  I feel like a gauntlet type game or a Zelda type game with more enemy types and rooms and levels and stuff but with this kind of combat would be something I would play for hours.  As is with just one level (that I could find) and just one enemy I still got immediately drawn in and played for like 15 minutes.  

Very nice work team!  I hope this wins the jam!

Developer(+1)

this is the best response we could have hoped for. It means so much to us that you enjoyed it and saw the potential that we saw! Thank you so much for your kindness!

Submitted(+1)

Using attacks which consume health is a nice idea but the enemy having predictable movements kinda made it easy to maintain it in the end.

Next time please don't have the player need to install your game to play it, just having an executable will lower the barrier for people to try your game.

Developer

Thanks for the tips and advice!  I followed up on the installer part of it, should be good to go on that end!

I totally agree on the pathing, the only thing that makes it a challenge is that the enemies get tougher and 2 spawn for every 1 killed.   It's a fun concept but you're definitely right, a little more from the enemies would go a long way!

Thanks!